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Ten Contraindications Of Footwear Designers

2013/4/18 16:51:00 10

FootwearDesignerTaboo

< p > 1. Avoid impetuosity < /p >.


< p > > < a href= "//www.sjfzxm.com/news/index_x.asp > footwear > /a > design, we need more patience.

Only by calming down can people generate more inspiration or creativity.

The efficiency is relatively high.

< /p >


< p > two, avoid stiff, < /p >.


< p > mental rigidity will restrict the design of oneself, cause the design time can not be released, innovation is not enough, < a href= "//www.sjfzxm.com/news/index_x.asp" > Product < /a > homogenization is serious in the market.

In the design process, we must keep an open mind.

In addition, under the guidance of others, or under the company's request, how can you change the way you do it? In fact, it's easy to get yourself into a misunderstanding, and the product you design is not your own.

If you are in such an environment or mentality for a long time, you will only feel that the person is a rotten wood in the eyes of the boss or the supervisor.

So what should we do? Thinking makes ourselves more open, and more choices are made in product design. Besides, we should be aware of the reasons and learn from the experience when the company or the chief executive audits get rid of it. In addition, we should try our best to change our product design to avoid relying too much on others.

In the process of communication, people who have changed their opinions are asked to change their minds. In addition to changing them according to their requirements, we should absorb the source of the design thinking if they feel better than before.

In addition, it is not ideal to change it. We should first retain one of our own and then change some other plans to communicate with our supervisor or colleagues in order to meet the design requirements.

Remember that sometimes the design director's advice and ideas are sometimes more reserved, and he feels too limited to death. There is little room for design. He wants to keep the work going on without affecting the progress. If I can put forward a better design, I believe the company prefers it.

In addition, when the product is designed, it is also a good way to learn from others' guidance.

In fact, in the enterprise design director will not be so intent on pointing or no time, or if you rely too much on others for a long time, besides your own development, the company will only be disappointed with you and give up.

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< p > three, avoid narrowness < /p >.


< p > narrow sense can be roughly divided into two categories. The first one is selfishness < a href= "//www.sjfzxm.com/news/index_x.asp" > less than /a > second.

As an excellent footwear designer, neither of the two should be there. China is a manufacturing power. It needs a process to pform from a manufacturing power into a design power. It needs more efforts from Chinese footwear designers. The three party must have a teacher. When sharing communication, it is also summarizing experience and learning new knowledge from others, so as to enhance their thinking height and design ability.

Why not? In order to adapt to multiple market changes in knowledge.

In addition to keeping an open mind, we designers must not be closed behind. We should absorb more and expand our knowledge and understand some history, philosophy, art, aesthetics, humanities, etc., which will be of great benefit to your design works.

< /p >


< p > four, avoid sloppy < /p >.


< p > looseness usually occurs when there is certain experience or environment in the work. It is mainly manifested in the lack of passion for design work.

Just work for work, do things not positive, inertia is always around, negative style, no thought of progress, enjoy a comfortable environment.

This mentality is extremely undesirable and will eventually be eliminated by society.

< /p >


< p > five, avoid frailty < /p >.


< p > we may be familiar with the field we are familiar with. In the face of the changing market, enterprises require us to contact with new fields. If we are not familiar with ourselves, we may face the test of mental weakness and give up when faced with difficulties.

Remember that you must not give up on yourself so that your previous efforts are all in vain.

Sometimes when we are mentally weak, what we need is confidence building. We can communicate with others or read inspirational books to rebuild self-confidence and challenge ourselves to get out of difficulties. At the same time, you will find yourself growing and improving.

Top pressure is actually a growth process.

< /p >


< p > six, and avoid doubting < /p >.


< p > < < a href= > //www.sjfzxm.com/news/index_x.asp > > Design > /a > no matter senior or just entering the door of shoes, there will be a low tide of design.

Sometimes products that are made are not satisfied or unacceptable. In the mood, they are more or less self doubt whether to make this material.

If this mindset has been extended for a long time, it is not good to maintain a sense of freshness in the design. It is necessary to bring up the excitement of good design and creativity, to reflect on our shortcomings and study hard and enhance our own design adaptability.

< /p >


< p > seven, do not rely on < /p >.


< p > generally speaking, a friend who enters a shoe door usually goes to work. He always wants others to cover himself when facing his immature experience.

If you are a beautiful girl, it's OK! But under the pressure of a strong job, everyone is busy with their own work. Who is in the mood to take care of you? Even if the supervisor of the company is obliged to audit and guide you in the design process, but too dependent on it, you can't be annoyed with others. If the company wants you to come to work, you must create profits for the company, and don't expect the company to give you much learning opportunities and mature time.

< /p >


< p > eight, avoid vulgar [/p >.


< p > < < a href= > //www.sjfzxm.com/news/index_x.asp > > shoes > /a > design should not be too popular with fashion design. Now popular must be outdated immediately.

If you do not have a certain depth of design, you can not evaluate others' works by subjective sense.

To design, we need to maintain an open mind and accept new mindset.

< /p >


< p > nine, avoid arrogance < /p >.


< p > design is different from everyone's perception, and the environment is different. Some people have better understanding or better environment. If they enter a big company or something like that, after they have adapted to their environment, they become famous designers and sell products well. They begin to look down on others, or feel that their status is high or their design level is good, pointing fingers at others' works, but they do not know how to make useful suggestions.

If you do not know your arrogance, you will cease to grow and narrow your eyes.

Perhaps in the big environment, the products that we have developed sell well, and the products are not necessarily well designed in other designers' eyes, but they should be promoted by the brand effect and related marketing, especially in the environment of domestic brand shoes enterprises.

While self complacent scorn others, others are catching up, or the level has already been surpassed, but their own environment has more advantages.

In reality, other designers are not necessarily inferior to designer designs or are better than well-known designers.

So sometimes we don't have a self contempt when we look at other people's auras, because in the same environment, the so-called famous designers may have been lower than before.

Remember that at any time, no matter what your status is, you must remain modest.

< /p >


< p > ten, avoid ego < /p >.


< p > self centered, with a defensive mentality.

The main findings are as follows: < /p >


< p > 1, with a little achievement, ignoring what others say and suggesting.

Do things by yourself and do not want to change the status quo.

< /p >


< p > 2, and others do not understand gratitude when others help themselves, and think others should be so.

If someone does not help or neglect, they will be filled with resentment.

< /p >


< p > 3. When dealing with things, you do not know how to feel the same and lack introspection.

Only oneself is right, others' opinions are sophistry and fallacy.

You can only see your successes and others' mistakes, fail to see others' successes and your own mistakes.

< /p >

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